Worlds of Exploration
Launched: Late 2001
Designed by: Vector originally, and
TBlood designed the generic outcome since it was never completed
Directed by: Vector, Samanfur
Behind the Scenes Note:
Though not named as such, I believe that WoE was meant to be a full fledged
Group Mission in Vector's mind. It was never completed, but it placed solid foundations on the nature of the
Figment Keys.
The Concept:
Based on an older pre-
GMA Group Mission that involved
forumers using books as gateways to travel to other worlds (I believe that this was inspired by Myst), Vec attempts to make a story that recaptures the feeling of that old
GM.
The Story:
Vector leads an expedition of
Forumers into other worlds for scientific experiments.
Things got complicated when Evil Vector attempted to steal the
Figment Keys, the source of power of the
Admins and Mods as well as the main building block of the
MFW.
Evil Vec naturally screws things up and the
keys end up scattered on various worlds and the
forumers are now using the books as gateways to other worlds in order to explore them in a race to retrieve the
Figment Keys.
Things get even more complicated when Administrator Mobius TetherBlood goes rogue in order to obtain the
keys for himself and destroy them to be unbound of the
MFW even though that would ultimately lead to the demiplane's destruction.
In the end however, TBlood once again joins forces with the
forumers that were led by Vec and Samanfur and all of them defeated Evil Vector, and restored the
Keys back into the
MFW.
Aftermath:
WoE is still treated as a historical RP mostly because it was the main source of inspiration for some of the
MFW 'physics' with the integration of the
Figment Keys.
Categories
CategoryGMs
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